
Welcome to SarahDragon Software. I'm an indie developer, retro hardware enthusiast, and the creator behind a wide variety of 2D and 3D gaming experiences.
I have many projects spanning different genres and engines—from JavaScript and Three.js browser experiments to Godot-powered desktop titles. My portfolio includes the isometric strategy game Crown of the Aesir, Alais, and DokiDoki Diagnosis, alongside a collection of arcade-style tributes and atmospheric web games.
When I'm not designing game logic, I'm usually tinkering with vintage Commodore and Amiga systems, coding 8-bit hardware simulations, or building custom web utilities. Thanks for stopping by to check out my work!